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Human-AI interaction

Dancing Monster

Programme
Communication & Multimedia Design
Year
2021
Built with
Blender, Mixamo & Unity
Disciplines
Human-AI interaction · 3D

Amsterdam

Open to new work

A green 3D monster dancing on a street

A screen in the park where you describe a monster, watch it take shape and make it dance.

Idea

After a long lockdown, people were outside again and wanted something fun to see. The installation stands in a public park. You describe your monster, the screen builds it step by step, and you make it dance.

With NFC you download the dance to your phone, so you can watch it again later.

Build

I modelled the monster in Blender, animated it with Mixamo and built the scene in Unity. The stages show how the monster changes as your description grows.

Process

Storyboard, conceptual model, value proposition and the monster’s stages. Tap an image to see it large.

Dancing Monster process, page 1

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